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What does the reverse card mean in uno?

What does the reverse card mean in uno?

What does the reverse card mean in uno?

In Uno, the Reverse card is one of the special action cards that can significantly affect the direction of play. When a Reverse card is played, the order of play is reversed, meaning the direction in which players take turns changes. If the game was progressing in a clockwise direction, it switches to counterclockwise, and vice versa.

Here’s how the Reverse card works:

  1. Normal Play: By default, Uno starts with players taking turns in a clockwise direction.
  2. Reverse Card Play: When a player plays a reverse card, the order of play immediately reverses. If the game was going clockwise, it changed to counterclockwise, and if it was going counterclockwise, it changed to clockwise.
  3. Effects on Turn Rotation: The player who played the reverse card also gets to take another turn, as is customary when action cards are played. This means that they play the reverse card, take another turn, and then play continues in the newly established direction.

The reverse card is just one of the action cards in Uno that adds an element of strategy and unpredictability to the game. Other action cards include Skip (skips the next player’s turn) and Draw Two (forces the next player to draw two cards and forfeit their turn).

Remember that house rules can vary, and some people might play with additional variations or customary rules. Always clarify the rules with the players before starting a game to ensure everyone is on the same page.

What does the reverse card mean in Uno?

Uno is a turn-based game, so it’s hard to say what would happen. In the game, it reverses the turn order. So if player A plays a card, player B plays a card, and player C plays his card, the next guy to play a card will be player A. But if player B plays the reverse card, then C will not get a turn as it will now be player A’s turn again, and then C will get a turn after player A.

The meme seems to imply that it just works as a No,U that just reflects anything back to the guy who cast it (this works on insults, physical actions, mental actions, and spiritual actions; basically, it just reflects anything). The only problem is that the colour of the reverse card must be the same color or type as the last card played, so if you played it, it would have to somehow be linked to its colour.

In summary, if you are player B and you performed an action, it would normally be player C’s responsibility to deal with it, but if you played Reverse Uno, it would be player A’s responsibility instead. Uno is a weird game to translate to real life because the power of your hand goes up as you get more cards, but the goal of the game is to run out of cards.

Time would go in reverse. You’d have no jurisdiction over what you do. There were no choices except the ones you made. Now, seeing this, people in the future may travel back in time and fix it, but after you reversed time, there would be no future. So time would go back until the world uncreated itself. And you would be unborn in the process. In summation, just don’t use the reverse card.

So if you play it by accident, one of the following things will happen:

  1. Responsibility shifts to the guy who passed a responsibility onto you.
  2. You may physically switch places with the player who came before you.
  3. reflect something back to the caster.
  4. Increase the power of another player by giving him no choice but to play his cards.
  5. Increase another player’s chance of winning or losing whatever cosmic card game you are playing.

What does a Uno reverse card mean?

In the game of Uno, the Reverse card is a special action card that changes the direction of play. When a Reverse card is played, the player who played it skips their turn and the direction of play is reversed. For example, if play is currently going clockwise, it will change to counter-clockwise.

The Reverse card can be a powerful tool in the right hands. It can be used to disrupt the flow of the game and prevent other players from getting rid of their cards. It can also be used to force players to draw cards that they may not want.

In addition to its literal meaning, the Uno Reverse card has also become a popular internet meme. The meme typically involves using the image of a Reverse card to “reverse” a negative or unwanted situation. For example, someone might post a meme about a bad day they are having, and then follow it up with a picture of a Reverse card, as if to say “no, you take this bad day.”

The Uno Reverse card is a versatile symbol that can be used in a variety of contexts. However, its most common meaning is simply to change the direction of play.

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What feels like a Uno +4 card in real life?

(Some of these may be blocked turns, reverse cards, change of color, +8, or even +16—you decide.)

  • Fallen food is never to be consumed in it’s original, pure, delicious state.
  • Karma immediately sours the mockery of someone else’s misfortune.
  • Writing an entire essay and losing it because it wasn’t saved.
  • Pants ripping in a public place.
  • Mentioning disproval of something only for the person listening to disclose that they were the ones that worked on it.
  • Filling a large bowl of tasty cereal
    • There is no milk.
  • Sneaking into the kitchen for a midnight snack, then dropping a spoon.
  • Waking up peacefully without an alarm to discover it’s an hour later than work or class started because the alarm didn’t work.
  • Finding a hair in food after eating most of it. (In the same way, find half a worm in an apple.)
  • Rejecting certain immediate opportunities in exchange for something that requires patience, but then it never actually happens.
  • Buying a scam product on Amazon. (Never Again. Never. again.)
  • An awkward voice cracks in the middle of a sentence.
  • Dreaming of the most incredible thing only to be woken up needlessly and for some stupid reason.
  • Dropping a phone.
    • Into the lake.
  • Stubbing a toe. Hitting a finger with a hammer. Any related incident.
  • Putting a lot of effort into a Quora answer and only getting a few hundred views and a few upvotes.
  • Having a fun time on vacation at the beach without sunscreen. Entire upper body 2nd degree burnt. A “red tan,” if you will.
  • Going to kick a soccer ball really hard and suddenly landing on hard ground, the wind knocked it out.
  • Cutting wrapping paper with the cool scissor trick where it slides smoothly, but then it catches and rips the entire paper

What are the rules for playing UNO Flip?

Setup

  1. Since the deck is two-sided, make sure all the cards on each side are facing the same way: all the light side cards facing one way, all the dark side cards facing the other way.
  2. Each player draws a card and then reveals the Light Side; the player that draws the highest number is the dealer (count any card with a symbol as zero).
  3. The dealer shuffles and deals each player seven cards. Hold the cards with the light side facing you and the dark side facing your opponents.
  4. Place the remainder of the deck with the Light Side facedown to form a draw pile (the Dark Side cards will be facing up).
  5. The top card of the discard pile is turned over to begin a discard pile (the light side cards will be facing up).
  6. Game Play

The person to the left of the dealer starts playing.

Whether playing the Light Side or the Dark Side, on your turn, you must match a card from your hand to the card on the top of the DISCARD pile, either by number, color, or symbol (symbols represent action cards).

If you don’t have a card that matches the one on the discard pile, you must take a card from the draw pile.

Note: When adding cards to your hand, make sure they are facing the same direction as the other cards in your hand.

For example, if you are currently playing the Light Side, add new cards to your hand with the Light Side facing you.

If the card you picked up can be played, you are free to put it down in the same turn. Otherwise, play moves on to the next person in turn.

You may also choose not to play a playable card from your hand. If so, you must draw a card from the draw pile. If playable, that card can be put down in the same turn; however, you may not play any other card from your hand after the draw.

  1. Action Cards

Light Side

Draw One Card

When you play this card, the next player must draw one card and miss their turn.

This card may only be played on a matching color or on another Draw One card. If turned up at the beginning of play, the same rule applies.

Uno Reverse Card

When you play this card, the direction of play reverses (if play is currently to the left, then play changes to the right, and vice versa).

This card may only be played on a matching color or on another reverse card.

If this card is turned up at the beginning of play, the dealer goes first, then play moves to the right instead of the left.

Skip Card

When you play this card, the next player is “skipped” (loses their turn). This card may only be played on a matching color or on another Skip card.

If a skip card is turned up at the beginning of play, the player to the left of the dealer is “skipped,” hence the player to the left of that player starts play.

Wild Card

When you play this card, you get to choose the color that continues play (any color, including the color in play before the Wild card was laid down).

You may play a wild card on your turn even if you have another playable card in your hand.

If a wild card is turned up at the beginning of play, the person to the left of the dealer chooses the color that continues play.

Wild Draw 2 Card

When you play this card, you get to choose the color that continues play, plus the next player must draw two cards from the draw pile and lose their turn.

However, there is a hitch! You may only play this card when you do not have another card in your hand that matches the color on the discard pile (but it is acceptable to play this card if you have a matching number or action cards).

  1. If turned up at the beginning of play, return this card to the deck and pick another card.

Note: If you suspect that a Wild Draw 2 card has been played on you illegally (i.e. the player has a matching card), then you may challenge that player.

The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the 2 cards instead of you. However, if the challenged player is innocent, you must draw the 2 cards PLUS an additional 2 cards (4 total)!

Flip Card

When you play this card, everything flips from the light side to the dark side. Once the Flip card has been played, flip over the Discard Pile (the card just played will now be on the bottom), then the Draw Pile, and everyone’s hands must flip to the other side.

This new side will remain in play until another flip card is played, changing it again. This card may only be played on a matching color or on another Flip card.

Dark Side

Draw Five Card

When you play this card, the next player must draw five cards and miss their turn.

This card may only be played on a matching color or on another Draw Five card.

Reverse Card

When you play this card, the direction of play reverses (if play is currently to the left, then play changes to the right, and vice versa).

  1. This card may only be played on a matching color or on another reverse card.

Skip Everyone Card

When you play this card, all players are “skipped” (lose their turn). Play, then return to whoever laid down the card.

This card may only be played on a matching color or on another Skip Everyone card.

Wild Card

When you play this card, you get to choose the color that continues play (any color, including the color in play before the Wild card was laid down).

You may play a wild card on your turn even if you have another playable card in your hand.

Wild Draw Color Card

When you play this card, the next player must draw until they get a color of your choosing (no matter how many cards they have to draw to do so) and lose their turn. However, there is a hitch!

You may only play this card when you do not have another card in your hand that matches the color on the discard pile (but it is acceptable to play this card if you have a matching number or action cards).

Note: 

If you suspect that a Wild Draw Color card has been played on you illegally (i.e., the player has a matching card), then you may challenge that player. The challenged player must show you (the challenger) their hand. If guilty, the challenged player must draw the cards until they get the chosen color instead of you. However, if the challenged player is innocent, you must draw the cards until you get the chosen color plus an additional 2 cards!

Flip Card When you play this card, everything flips from the dark side to the light side. Once the Flip card has been played, flip over the Discard Pile (the card just played will now be on the bottom), then the Draw Pile, and everyone’s hands must flip to the other side.This new side will remain in play until another flip card is played, changing it again. This card may only be played on a matching color or on another Flip card.

Going Out Whether you are playing with the Light Side or the Dark Side, when you play your next-to-last card, you must yell “UNO” (meaning “one”) to indicate that you have only one card left. If you don’t yell “UNO” and you are caught before the next player begins their turn, you must draw two cards.

Once a player has no cards left, the round is over. Points are scored, and play starts over again. If the last card played in a round is a Draw One, Draw Five, Wild Draw Two, or Wild Draw Color card, the next player must draw one, five, two, or until they get a chosen color card, respectively. These cards are counted when the points are totaled. If no player is out of cards by the time the draw pile is depleted, the discard pile is reshuffled, and play continues.

Scoring The first player to get rid of their cards in a round receives points for all of the cards left in their opponents’ hands, as follows:

  • All number cards (1-9): Face Value
  • Draw One: 10 Points
  • Draw Five: 20 Points
  • Reverse: 20 Points
  • Skip: 20 Points
  • Skip Everyone: 30 Points
  • Flip: 20 Points
  • Wild: 40 Points
  • Wild Draw Two: 50 Points
  • Wild Draw Color: 60 Points Once the score for the round has been tallied, if no player has reached 500 points, reshuffle the cards and begin a new round.
  • Note: Remember to score points based on which side (light or dark) the game ended on.
  • End of the GameThe winner is the first player to reach 500 points.

In the card game UNO, if the last card I give is ‘reverse,’ then will I have to take another card or do I win?

In the traditional rules of the card game UNO, if your final card is a “Reverse” card, you declare that you’re going out, signifying that you’ve emptied your hand, and you win the game. The “Reverse” card, designed to change the direction of play, doesn’t typically oblige the player to draw extra cards. As the direction of play shifts, and you’ve played your last card.

In Uno, the goal of the game is to be the first player to play all of their cards. If you play a Reverse card as your last card, the direction of play is reversed, and you get to finish your turn. However, playing a Reverse card as your last card doesn’t require you to draw additional cards, and you are considered the winner of that round.

Here’s a summary of the outcome:

  1. Playing a Reverse as Your Last Card:
    • If you play a Reverse card as your last card, the direction of play changes.
    • You do not have to draw any additional cards.
    • You are considered the winner of that round.

Keep in mind that Uno rules can sometimes have variations based on house rules or individual preferences. It’s always a good idea to clarify any specific house rules before starting a game to ensure everyone is on the same page.

Can you end your Uno game with an action card?

I’m seeing a lot of disparity in the Quora answers here, which is fascinating because the argument was put to rest in January of last year.

There is no dispute; Uno themselves have answered over Twitter that, yes, you can end and win the game using Action cards like +2 / +4 / Change Color. This opens up uncharted territory, as the debate has raged for 48 years and only recently was it definitively settled. You won’t find this answer in any rulebook or errata, whether physical or online. The decision came straight from the horse’s mouth.

It’s interesting to see how electronic/digital Uno games have adopted this rule. There are a number of mobile versions of Uno, and I can’t imagine all of them follow this interpretation of the rule—no matter how official it is. I imagine this will play out much like the “Free Parking” debate in Monopoly: officially, nothing is supposed to happen if you land on it, but every household has its own house rule for the event anyway.

You have one moment in your life where you can pull out your Uno reverse card. When and why would you use it?

Well there was the drunk driving accident I got in. But if not for that I could have continued to drink and get into a more serious one.

I guess the one I mentioned in an other post. The mother daughter who would have had a threesome with me. Didn’t do it. Not sure why but still wonder how that would have been. Oh well can’t go back.

Whats the +4 Uno card in real life?

In my opinion, it would be when you and your spouse have planned and prepared for the advent of one child but instead you guys find out that twins or more are on the way.

I’m a parent of two (not twins) and the biggest and hardest adjustment to make was going from no kids to having one kid. This was because we had no kids and has no real idea what we were doing. Let’s be honest here, no parenting book gets it all right. Kids vary wildly. Going from one to two was less of an adjustment because now we knew what to expect from first hand experience.

So back to your A2A.

The Draw 2 is like the surprise pregnancy. It puts a hitch in your giddy up and all, but it’s recoverable. The damage isn’t too damning. You can work with it. You can work around it.

But that draw 4. Definitely the surprise twin pregnancy. You’re never prepared for that. Suddenly everything changes. EVERYTHING.

You’re no longer comfortable (the color change)

Your hand is full (so much to do all the time)

Worse yet someone else just called UNO and you were just there a moment ago (had your life together and suddenly it seems like you don’t).

In Uno, the +4 card is a special action card that allows the player who plays it to choose the next player to draw four cards and skip their turn. It’s a powerful card that can dramatically influence the flow of the game. The +4 card is usually used strategically to disrupt opponents’ plans and increase the chances of winning.

In real life, there isn’t a direct equivalent to the +4 Uno card as a physical item or action. However, you might encounter situations in various games or social interactions where someone has the ability to impose a penalty or consequence on another person.

For example:

  1. Games with Penalties: In certain board games or party games, there may be mechanics where one player can impose a penalty on another, forcing them to take extra actions or skip a turn.
  2. Social Pranks or Challenges: In a lighthearted social setting, people might create their own “penalty cards” or challenges that have a similar effect, like making someone perform a funny task or skip a turn in a game.

Remember that any form of playfulness or imposition of consequences should be done in good spirits and with the understanding and consent of all parties involved. In real-life scenarios, it’s crucial to consider the context and the feelings of others to maintain a positive and enjoyable atmosphere.

If Uno cards had a real life effect on players, what would they be?

The cards would represent bus passengers wanting to travel. The passengers boarding at a stop would be the number on the card with the color being the destination. If the bus driver is lucky, every passenger that gets on wants to get off at the same stop… and they are just walking through the bus.

A reverse card makes the bu turn around and go back toward the previous stop.

A wild card makes the bus take on a random number of passengers wanting 4 random destinations.

Draw 2 makes the driver accept a random number of new passengers with 2 random desired stops. There are only 4 stops on the route, but there are 2 to 12 buses. The bus driver gets to go home when his bus is empty.

Does placing two reverse cards in Uno return the game to the same person?

That depends on the number of players. In a multi player game 3 or more players playing a reverse just changes the direction of the turns of players instead of going 1–2–3–4 player 1 plays the reverse now the order is 4–3–2–1. If player 4 plays a reverse then the next player would be 1 again then 2–3–4. If there are only 2 players then the reverse card acts like a skip card.

No, placing two Reverse cards in Uno does not return the game to the same person. When a Reverse card is played, it changes the direction of play (clockwise to counterclockwise or vice versa), and the person next in line takes their turn.

If a second Reverse card is played immediately after the first, it continues to reverse the direction of play. This means that the player who played the second Reverse card will take their turn, and play proceeds in the new direction.

In Uno, each action card typically has a specific effect, and multiple action cards can be played consecutively, each triggering its own effect. The game continues with each player taking their turn based on the effects of the cards played.

Remember that house rules may vary, and some people might have different interpretations or additional rules. Always clarify the rules with the players before starting a game to ensure everyone is on the same page.

What’s the best use of the Uno reverse card?

Imagine an AARP splinter group turns to terrorism and puts together a bomb out of cutting edge World War I technology, featuring a large, exposed contact switch. As soon as the copper leads snap together, a ton of dynamite with the equivalent force of 2000 pounds of TNT will detonate.

In walks our hero, Jane Kartenspieler, who jams her Uno™ blue reverse card into the works, preventing the leads from completing the circuit and would have saved literally dozens of people. I say would have saved them, because it was Jane’s turn to play next and that was the only blue card she had left. You aren’t allowed to play a Draw Four Wild if you have other legal plays.

Still, it was a pretty good use of an Uno™ reverse card while it lasted. The best use of the Uno reverse card depends on the specific situation in the game and your overall strategy.

Here are a few strategic uses of the Uno reverse card:

  1. Avoiding Draw Two or Draw Four Cards: If the player before you plays a Draw Two or Draw Four card, using the reverse card can skip their turn and pass the penalty to the next player. This can be particularly effective if the player after you has fewer cards and is less likely to challenge the Draw Four.
  2. Switching Direction for Strategic Advantage: If you are in a situation where players are consistently targeting you with action cards, playing a reverse card can change the direction of play. This may disrupt the plans of opponents who were preparing to play cards based on the current direction.
  3. Setting Up for a Win: If you are one card away from winning and it’s your turn, playing a reverse card allows you to continue playing and potentially strategically choose the player who will follow you. This can increase the chances of winning on your next turn.
  4. Reversing Back to Yourself: In certain situations, you might strategically use a reverse card to switch the direction back to yourself. This can be advantageous if you have a good hand and want to play multiple cards in a row without other players interrupting your turns.
  5. Creating Confusion: Playing a reverse card unexpectedly can create confusion among opponents, especially if they were planning their moves based on the current direction. It adds an element of surprise to your strategy.

Remember that Uno is a game that often involves a mix of strategy and unpredictability, and the best use of the reverse card may vary based on the dynamics of the specific game and the playing styles of the participants. Always be mindful of the current game state and the potential consequences of your actions when playing the reverse card.

What is your “Uno reverse card” moment?

This actually happened today. I was at a volleyball camp for 8 hours, from 9 AM to 4 PM/16:00. I’ve played on a few teams, and then there’s the occasional just-for-fun game, so I’d say I have quite a bit of experience. At the place I go for the camp, the coaches disagree. They think I’m one of the most ‘nooby’ kids there, and because of that, they try to make everything easier for me.

I’m also in the younger group. But little do they know, I’m an experienced volleyball player, and I probably could be better than them if I tried hard enough. Anyways, I was in a game with a few of the other kids there. It was my turn to serve, and guess what the coach said as I was walking back to the serving line?

You can go closer to the net, if you want.

Come on. I can serve a ball. It was rude how she said that, but guess what happened after?

I was at the real serving line, not the noob one, and guess where the ball went?

It went out because it went too far.

Yup. The coach told me to get closer because she was worried I wouldn’t get it far enough, and I got it too far from the actual serving line. The coach literally facepalmed herself. I did a fake-mic-drop-default-dance kinda thing because I just proved her wrong.

Still think I’m a noob, Coach?

What is the equivalent of the UNO’s “+4” card in real life?

Imagine you’re driving to work one day, there’s a bit of rain around, but it’s not much, so you don’t take it seriously.

Unfortunately, however, you should have. You start hydroplaning, and your car crashes into a light pole. This would be fine if you had full coverage, but unfortunately as well, you only have the bare minimum liability insurance, and the car is totaled. So, you have to buy a new car, now.

The crash gives you severe whiplash, and your health insurance only partially covers it. You have to pay whatever medical bills are left over.

In the aftermath, you call your boss explaining why you won’t be at work, but unfortunately, you were late twice this week and they don’t believe you. You’re fired, and now have to get a new job.

Finally, on the way back home, you go to unlock your door only to find that it was unlocked already. You step in to find your home ransacked and robbed, and nothing of value remains. Essentially, you have to start all over.

Life-ruining? Yes. Recoverable? Absolutely. Those with some built up savings (with one card left) will find it a lot easier to recover than those who are already in debt (with 20 cards left). However, like most things in life (and in Uno), it is possible to claw your way back in the long term if the right cards are dealt to you. As long as you still have something, whether that’s just your life, your home’s value, or just a fresh-drawn Wild card in Uno, there is no end until the very end.

In Uno, can you play a +2 on top of another +2 to avoid picking up 2 cards, or is that just a house rule?

I believe it’s a house rule. There’s 3 ways I know how people can play the Draw 2/+2 card:

  • Player 1 plays +2. Player 2 draws 2 cards, then plays a card from their hand.
  • Player 1 plays +2. Player 2 draws 2 cards, and turn goes to next player.
  • Player 1 plays +2. Player 2 plays +2 of same or different color. Next player must either draw 4 cards, or also play a +2 to avoid drawing, and so on.

Who has to ask the colour if the player didn’t choose any colour after putting an A+4 card in Uno?

The player who played the +4 card has to ask the color. The +4 card is a wild card, which means that it can be played on any color. However, the player who played the +4 card also has to choose the next color to be played. If they don’t choose a color, then the next player in line can choose a color.

Here are the official rules from the UNO website:

Wild Draw 4

  • When a player plays a Wild Draw 4 card, the next player must draw 4 cards from the DRAW pile and their turn is skipped.
  • The player who played the Wild Draw 4 card then chooses the color to be played next.

If a player fails to choose a color after playing a +4 card, they can be challenged by the next player in line. If the challenge is successful, the player who played the +4 card must draw 2 additional cards.

Here are some additional tips for playing UNO with +4 cards:

  • Keep an eye on your opponents’ hands. If you see that someone has a lot of +4 cards, try to avoid playing a color that they can use.
  • Be prepared to draw cards. If you’re the next player in line after someone plays a +4 card, be prepared to draw 4 cards.
  • Don’t be afraid to challenge. If you think that someone has played a +4 card illegally, don’t be afraid to challenge them.

Can you end your Uno game with an action card?

Absolutely. There is no rule against going out with an action card in the standard rules of Uno.

Of course, you’re not Supposed play it unless you don’t have a playable card otherwise, but that’s up to your opponent to challenge and accept the penalty if they’re wrong. (Edit – and I just realized that makes no sense since if it’s your last card you don’t have any other playable card. mea culpa.)

In traditional Uno rules, the game typically cannot end with an action card. According to standard rules, a player must play their last card by matching it with the color or number of the top card on the discard pile. If that last card is an action card (Skip, Reverse, or Wild Draw Four), the player must declare the color to be matched.

For example:

  • If the top card is a blue Reverse, and the player’s last card is a blue Reverse, they can play it to end their turn.
  • If the top card is a red Wild Draw Four, and the player’s last card is a red Wild Draw Four, they can play it, declare a color, and end their turn.

However, some house rules or variations may allow players to end the game with an action card. House rules can vary widely, so it’s essential to clarify the rules with all players before starting a game to ensure everyone is on the same page. If you’re playing Uno with friends or family, consider discussing and agreeing on house rules to make the game more enjoyable for everyone involved.

Does placing two reverse cards in Uno return the game to the same person?

No, it makes no difference – if going to your left, dropping one reverse cards will reverse the direction of play so the next person to play is to your right, dropping two switches it back to the left. However, If playing a 2 player game, one, two or all reverse cards give the person who laid them another go.

Be careful to save a 2 if you have 2 to lay – don’t want to make someone pick up and then it comes back round to you with 8 to pickup!

In the Uno card game, if I have only one card left in my hand and it’s the “swap hand” card, what will happen? What is the actual rule?

For those like myself who were mystified by the question. The makers of Uno added a blank wild card that would be played with house rules & a Swap Hand card. When the swap card is played you swap the cards you are holding with another player, taking the cards they hold for yourself. To play Classic Uno, just strip the new cards out of the deck and play normally 🙂

This question has been posted on the Uno official Twitter account several times. The official Uno reply is:

Play the card normally. The hand is over as you have no cards to swap after the discard. This card is the exception to the rule that cards that direct another player to take an action force the other player to take the specified action (Draw cards). As you have no cards to swap, the action cannot be completed. You win the hand.

In the game Uno, if there are 4 players involved and someone places down 2 reverse cards, is it still the same person’s turn?

No. A reverse card changes direction. Not whose playing/played. There are 4 players 1–2–3–4 if player 1 sets down one reverse then it’s 1–4–3–2. If player 1 sets down two reverse cards then it’s just back to the original play 1–2–3–4. Would it ever make sense for a player to get two turns?

No. It’s never gonna be 1–1–2–3–4 it’s gonna be 1–2–3–4. The game wouldn’t be fair to allow somebody to play twice. That’s like putting a 7 card and an 8 card down then the next person going… which is cheating because you got two turns. Which is not stacking.. or doubles.. save yourself the time because the official uno rules doesn’t allow stacking so no where will it explain this move.

Nor will the Twitter or Facebook page. The best explanation I can give is a REVERSE CARD ONLY REVERSES THE DIRECTION. If you play two reverse cards you changed the direction twice, but you are still the source of the play which means it is the next persons turn.

In the game Uno, if there are 4 players involved and someone places down 2 reverse cards, is it still the same person’s turn?

No, playing two Reverse cards in Uno wouldn’t result in the same person’s turn. However, the effect of two Reverse cards depends on the direction of play before the cards were played:

  • Clockwise direction: If play was moving clockwise before the two Reverse cards, they essentially cancel each other out. The turn would simply skip one player forward, as if only one Reverse card was played. So, the player after the one who played the two Reverse cards would take their turn.
  • Counter-clockwise direction: If play was moving counter-clockwise before the two Reverse cards, they essentially reverse the direction twice. This brings the turn back to the player who played the two Reverse cards. They would get to play again immediately.

Uno cards work in real life, and you just accidentally used the reverse card. What happened next?

Uno is a turn based game, so it’s hard to say what would happen. In game it reverses the turn order. So if player A plays a card, player B plays a card and player C plays his card, the next guy to play a card will be player A. But if player B plays the reverse card, then C will not get a turn as it will now be player A’s turn again, then C will get a turn after player A.

The meme seems to imply that it just works as a No,U that just reflects anything back to the guy who cast it (This works on insults, physical actions, mental actions and spiritual actions… basically, it just reflects anything).

The only problem is that the colour of the reverse card must be the same colour/type as the last card played, so, if you played it, it would have to somehow be linked to its colour.

In summary, if you are player B and you performed an action, it would normally be player C’s responsibility to deal with it, but if you played Reverse Uno, it would be player A’s responsibility instead.

Uno is a weird game to translate to real life because the power of your hand goes up as you get more cards, but, the GOAL of the game is to run out of cards.

So if you played it by accident one of the following things will happen:

  1. Responsibility shift to the guy who passed a responsibility onto you.
  2. You may physically switch places with the player who came before you.
  3. reflect something back to the caster.
  4. Increase the power of another player by giving him no choice but to play his cards.
  5. Increase another player’s chance of winning or losing whatever cosmic card game you are playing.

Conclusion

Reverse card – the direction of the turn is reversed. For example, it was “clockwise”, before laying out the uno reverse card. it will be “counter-clockwise” thereafter. Any even reverse cards laid in succession does not change the direction of the play. However, any odd reverse cards laid in succession reverses the direction of play.

A Uno reverse card is a special card in the game Uno that allows the player to reverse the direction of play. When a player plays a reverse card, the order of play is reversed, so if the game was moving clockwise, it would then move counterclockwise, and vice versa. The reverse card can be a strategic play to change the flow of the game and potentially affect the outcome.